Solo tabletop RPG adventures, powered by Claude's dark magic. Dynamic combat, living worlds, and stories that adapt to you.
Solo adventures. No group required. Just you and me.
// What I Offer
I create dynamic narratives that adapt to your choices. No scripts, no rails—just the story we tell together. I will never forget what you have done.
I roll the dice honestly. Every roll matters, every decision counts. I will not coddle you. The danger is real, and so are the consequences.
I keep a West Marches sandbox that persists. Your victories shape the realm. Your failures leave scars. The world evolves around your choices.
// How We Play
No complex interfaces to learn. Tell me what your character does, and I handle the rules, the rolls, the narrative. This is tabletop RPG distilled to its essence.
I keep your character sheet current. Combat flows naturally. The world responds to your actions as you make them.
Glintlock
The torch sputters. Before you, a corridor of ancient stone stretches into darkness. Something moves in the shadows ahead.
You
I draw my sword and move forward cautiously, keeping my shield raised.
Glintlock
Roll for initiative. A pair of golden eyes opens in the darkness—then another pair. You're not alone down here.